The Designer's Guide Community Forum
https://designers-guide.org/forum/YaBB.pl Simulators >> RF Simulators >> question on pnoise sim theory https://designers-guide.org/forum/YaBB.pl?num=1554838519 Message started by dog1 on Apr 9th, 2019, 12:35pm |
Title: question on pnoise sim theory Post by dog1 on Apr 9th, 2019, 12:35pm Hello all, I have a question about the pnoise simulation. I understand that in frequency domain, the switching system should translate noise in the following way: cross correlate the noise source spectra with the model of the system large signal behavior (eg. square or sin signal in a mixer) However, I read in the manuel that the pnoise is actually "a time-average of the noise at the output is computed as a spectral density versus frequency". This I could not understand, because it looks to me that "the model of the system large signal behavior" as mentioned previously is different from "a time-average of the system transfer function at each bias point in a period". For example, for a simple mixer, "the model of the system large signal behavior" could be a square wave, while at each time point, this simple model results in a transfer with infinite BW, thus the "time-averaged" version also having infinite BW. I don't know where goes wrong. Could anybody help me? Thanks. |
Title: Re: question on pnoise sim theory Post by Ken Kundert on Apr 11th, 2019, 12:41pm SpectreRF performs a detailed noise analysis including all correlations, and then presents the time-average of the noise. So the time-averaging only occurs after the noise leaves the circuit and is being processed for display. This is very analogous to the case where you are observing the noise of a circuit with a spectrum analyzer. The circuit processes the noise including the effect of all correlations, and the result is observed by the spectrum analyzer when then computes the time-average of the noise before displaying it. -Ken |
Title: Re: question on pnoise sim theory Post by dog1 on Apr 12th, 2019, 2:19am Hello Ken, Thanks very much for your reply. Now it is clear for me:) Best regards, Chen |
The Designer's Guide Community Forum » Powered by YaBB 2.2.2! YaBB © 2000-2008. All Rights Reserved. |