Jan_Martin_1043
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Hey, I have a question about the sweep points limit in Cadence ADE Assembler. I've noticed that, unlike ADE XL, ADE Assembler seems to have a cap of around 1e6 points. Back in the ADE XL days, I could optimize without this kind of restriction. Does anyone know why the limit's been introduced with the update to ADE Assembler and Explorer? More importantly, is there a way to push this limit higher for extensive sweeps
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