The Designer's Guide Community
Forum
Welcome, Guest. Please Login or Register. Please follow the Forum guidelines.
Aug 14th, 2024, 5:29pm
Pages: 1
Send Topic Print
how to simulate noise floor (10MHz offset)? (Read 1787 times)
rfic
New Member
*
Offline



Posts: 9
San Diego, CA
how to simulate noise floor (10MHz offset)?
Mar 06th, 2006, 12:26pm
 
hi, i try to simulate the noise floor of a chain of divide-by-2s (total divide-by-32).

first i use pss+tdnoise method check the whole chain (at the final output), but i find the noise above 10MHz offset begin to roll up (i check up to 50MHz), which obviously dosn't make sense

so my question is:

1. for a chain of dividers, can i run tdnoise for whole chain? or i have to check them one by one and add them together?

2. if i check them one by one, for noise floor, it's still follow div-by-2 rule (i.e. after div-by-2, the noise is improved by 6dB)

3. i also try noise source method, the results at 10MHz is better than tdnoise method, so what's the physical meaning (explanantion) of noise source method? (what the results from noise source method means?)

thanks
Back to top
 
 
View Profile   IP Logged
Pages: 1
Send Topic Print
Copyright 2002-2024 Designer’s Guide Consulting, Inc. Designer’s Guide® is a registered trademark of Designer’s Guide Consulting, Inc. All rights reserved. Send comments or questions to editor@designers-guide.org. Consider submitting a paper or model.